Bear Path
CONTROLS
- Movement: WASD/Arrows
- Bear selection: 1,2,3
- Jump (including infinite multi-jump): SPACE
- Multi-jump is basically required to complete level 3
DESCRIPTION
Odin 7 Day Game Jam entry. Feed your bear family be collecting a healthy diet of food for each bear.
- All code, art, levels by me
- Audio and Music by TChop Music
- Odin, LDtk, Raylib, Box2D, Aseprite
SUCCEEDED
- Got the project done. 7 day jam but I probably had less that two dedicated days
- Learned LDtk, first time using it
- Pivoted designs throughout and got it working
FAILED
- Core movement mechanics are not good and need rewritten
- Theme of pathways not achieved as much as I wanted due to this
- Missing a lot of polish and juice
- Issues with web build, may work on them post jam
Download
Download
Bear_Path_V1.zip 2.7 MB
Install instructions
Download the zip, extract it and run release/bearpath.exe
Comments
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I like the idea. It's pretty cool to switch between multiple characters on the fly. Good work. :)
Thanks )))))][(((((! Learned a lot in this jam and look forward to applying those lessons to future projects. Lesson #1 - Polish the core mechanic :)
Cuute :D I love that they can fly! you should have added wings since it was a lot of fun to fly around with them. I love the concept of switching between characters so all of them complete the same task, that could have so much fun potential if you could switch between different type of animals with different perks, example bird for flying and a frog for diving under water.
Thank you griffsnuff! It's funny that you mention wings. If I got to animation I was considering adding them. Sometimes it's the bugs that turn into the best features.
Your description of where to go is exactly the vibe I was hoping for. Kind of like a chill with animals in the wild just doing their thing. I'm looking forward to playing Snake Trails!