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Dang, It's really awesome that you made something in Odin for a jam! How are you rendering the star background? I have been working on a 2D system for a bit and i am trying to find an approach to stars beyond blending voronoi textures.

I made a model of a big sphere with a NASA star field. Here is the code and I'll include a link to the texture:
//Loading

stars := rl.LoadModel("assets/Skybox.glb")
// Rendering

rl.DrawModel(stars,camera.position, 10, rl.WHITE)

I make the sphere follow the camera and would've made it a lot bigger if you were free to fly around.

Texture is from https://svs.gsfc.nasa.gov/4856/. I loaded it into blender and made the glb file from there. You should be able to load it from the game download. 

Aw I hate that you ran out of time to add explosion audio and maybe an ambient space track. Great concept for the theme power and congrats on your first Itch game!

Thanks beefsock. Appreciate that you gave it a go and understand the time pressures. Best of luck in the Jam! I look forward to giving Hatamori a try.